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WiT is a graphical programming
environment for rapid prototype development of machine vision applications.
Create applications by building block diagrams with point-and-click simplicity,
change parameter values, inspect data, acquire video frames, all without
compilation!
In addition to the graphical programming environment,
WiT comes with a whole set of tools and features for the ultimate
flexibility in developing machine vision application software:
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Comprehensive image processing libraries:
Over 400 operators that
can be used in WiT or called directly from C/C++.
All operators are C functions callable directly from C/C++ applications.
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Flexible camera interface:
WiT supports most DALSA Digital Imaging frame grabbers: X64, Viper,
PC-Series, Bandit II, etc.
WiT also supports all DirectShow and TWAIN compatible devices.
This means you can use web cams, DV camcorders, digital still cameras, etc.,
using either USB or Firewire.
You can also use industrial Firewire digital cameras.
WiT has an open architecture for image and data acquistion.
So you can even add support for your own camera or other data acquistion
devices.
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WiT Engine: An execution engine,
usable as either a DLL or ActiveX component,
that allows you to create custom GUIs using VB, VC,
or other programming
platforms while using algorithms created with WiT to
handle the image processing and data acquisition.
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Multi-CPU execution: Both WiT and Engine applications
automatically utilize all CPUs in a multi-CPU PC.
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eWiT: An application that runs on networked PCs.
Mulitple eWiTs can be connected to a single WiT or
WiT Engine based user application,
performing distributed processing and/or remote data acquisition.
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C code generation: WiT can convert most igraphs into C source
code for including in user applications.
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Operator development tools: Add new functions and data object types
that can be used by WiT.
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